Educational Technology Countdown: Day 10

Smart wearables can be found in many places. There are wearables that can be found and are engineered for the healthcare industry. The can be used for learning as well. There are smart watches, sleep in headphones, pet trackers, event smart clothing. Check out some of these devices: Athena Personal Security Medical Record Necklace ReSound[…]

Educational Technology Countdown: Day 8

Image from http://langwitches.org/blog/2015/11/15/10-tips-to-get-started-with-sketchnoting-workshop/ Research has shown that drawing your notes, even doodling can help you learn and remember information. Sketchnoting or Visual Note-Taking is one way to do this. A mobile app to try with sketch noting is Paper by FiftyThree. No artistic skills are needed. See also: The Pen is Mightier Than the Keyboard Show[…]

Educational Technology Countdown: Day 9

Virtual reality, or VR, is here. Google Cardboard makes virtual reality accessible and Google Expeditions has made virtual reality focused on using it to engage learners.  See how a doctor used Cardboard to save a baby’s life. Get your own Google Cardboard now, or build your own. See also: Doctors’ training revolutionized by cardboard, smartphones[…]

Designthinkingprocess

Using Design Thinking in Higher Education

  by Holly Morris and Greg Warman Design thinking focuses on users and their needs, encourages brainstorming and prototyping, and rewards out-of-the-box thinking that takes “wild ideas” and transforms them into real-world solutions. Design thinking is a leadership competency at UNTHSC. Interested in attending a Design Thinking workshop or having a design thinking session in[…]